refactor: update permission management and role structure

- Enhanced the permission management system by introducing a new base permissions structure, allowing for better organization and clarity.
- Updated the role creation process to normalize role levels, limiting them to two levels: 0 (maximum access) and 1 (administrative access).
- Improved the UI for permission displays, ensuring users are informed when no permissions are available.
- Added alerts and messages to guide users in creating permissions when none exist.
- Streamlined backend queries for permissions and roles to improve performance and maintainability.
This commit is contained in:
2025-11-14 15:12:54 -03:00
parent 5b2c682870
commit 3c371bc35c
5 changed files with 1232 additions and 1006 deletions

View File

@@ -1,5 +1,5 @@
import { v } from 'convex/values';
import { query, mutation } from './_generated/server';
import { internalMutation, query, mutation } from './_generated/server';
import type { Id } from './_generated/dataModel';
import { getCurrentUserFunction } from './auth';
@@ -98,13 +98,16 @@ export const criar = mutation({
permissoesParaCopiar = permissoesOrigem.map((item) => item.permissaoId);
}
const nivelAjustado = Math.min(Math.max(Math.round(args.nivel), 0), 10);
// Agora só existem níveis 0 e 1.
// 0 = máximo (acesso total), 1 = administrativo (também com acesso total).
// Qualquer valor informado diferente de 0 é normalizado para 1.
const nivelNormalizado = Math.round(args.nivel) <= 0 ? 0 : 1;
const setor = args.setor?.trim();
const roleId = await ctx.db.insert('roles', {
nome: nomeNormalizado,
descricao: args.descricao.trim() || args.nome.trim(),
nivel: nivelAjustado,
nivel: nivelNormalizado,
setor: setor && setor.length > 0 ? setor : undefined,
customizado: true,
criadoPor: usuarioAtual._id,
@@ -123,3 +126,26 @@ export const criar = mutation({
return { sucesso: true as const, roleId };
}
});
/**
* Migração de níveis de roles para o novo modelo (apenas 0 e 1).
* - Mantém níveis 0 e 1 como estão.
* - Converte qualquer nível > 1 para 1.
*/
export const migrarNiveisRoles = internalMutation({
args: {},
returns: v.null(),
handler: async (ctx) => {
const roles = await ctx.db.query('roles').collect();
for (const role of roles) {
if (role.nivel <= 1) continue;
await ctx.db.patch(role._id, {
nivel: 1
});
}
return null;
}
});